Projects
Things I've built from enterprise platforms to game engines.
FalseUnion Game Engine
Capstone -- 10/25-12/25Script-agnostic C++ game engine
A self-developed script-agnostic game engine built in C++ over a 10-week capstone period.
C++OpenGLCMake
Stream Deck Optimizer
Neumont Casting -- 2025OBS workflow automation
Reduced the team score overlay process from 5 clicks in OBS to a single button press on the Stream Deck.
Batch
EnergyLab Portal
Enterprise Project I -- 1/26 - 3/26Client management platform
Full-stack client management portal built with React and C#. Consistently 2-3 tasks ahead of sprint schedule.
ReactC#SQLJiraScrum
Eden Arts Festival
Enterprise Project II -- 3/2026 - 6/26Team lead & full-stack dev
Led a team building the official Eden Arts Festival website, handling partner communication and full-stack development.
ReactTypeScriptNode.jsScrumSQL
UBCC Platform
Enterprise Project III -- 6/2026 - 9/2026Full-stack B2B/B2C platform
Building a full-stack platform with real-time chat for business-to-client and business-to-business communication.
ReactTypeScriptResendSQL